Archive for April, 2010

In Space No One Can Hear You Type…

Wednesday, April 21st, 2010

We have a mega-update today with a theme based on “space” — yes, the site can get that kind of creative from time to time. And when I say space, I mean of course all the stuff that us Sci-Fi lovers want to hear about: distant planets, outrageous creatures, intergalactic swashbuckling heroes… not that modern thing referred to as “SyFy”. Phu-lease. But to understand what I’m talking about, you will have to read this wonderful and massive interview with the team behind Darkstar, the upcoming adventure game that is looking jaw-droppingly good and features the original cast from Mystery Science Theater 3000. Jeff Williams, the producer and mastermind behind the game, tell us all about it and even the MSTK3 folks chimed in with comments! So go and grab some popcorn, coffee or beer depending on your time zone and give it a read.

You know, when I created the blog I was worried that the concept of merging videogames and cult movies would be too eclectic for the audiences but then Darkstar comes along, a game with the experts on the subject of cult cinema no less. Thank you — you gave the site some purpose.

In addition to this huge article, we have our usual weekly picks as well: Dead Space (aka Marc Singer vs. Alien) and Rex Nebular And The Cosmic Gender Bender. One of them is a lousy yet charming piece of filmmaking and the other a brilliant adventure that is a prime example of great game design. Go get them too while they’re still warm!

NOW We’re Back With A Bang!

Wednesday, April 14th, 2010

Gee, I must be the most irresponsible blogger ever. Another week passed by in the utmost silence here at Slightly Deranged but there is a pretty good excuse this time: my new company Senscape Interactive was officially announced last week after months of teasing. This meant deploying a whole new website with many sections and content to try and make it look professional. And a forum as well… I swear it’s the last time I ever skin one of those things. Trust me, I’ve been dreaming of terms such as CSS, PHP and FTP for the past two months. Fortunately, everything went smoothly and we could say that the launch has been a success. There’s a lot of interest about what we’re doing already – which is amazing considering that there’s practically nothing to show. I promise that faith in us will be greatly rewarded. You can have a look and be amazed, intrigued and maybe aroused right over here:

The first major project that we’re presenting at Senscape is the so-called Unnamable Project because we’re not ready to tell you what it is about yet and, yes, the incredibly subtle Lovecraft reference was very intentional, so there’s some food for thought. The game is going to be a horror adventure alright and very, very large. Sometimes I sit back, look at all those blueprints and firmly believe that we have gone out of our minds. The scare factor is a whole other issue and I also think that we may have crossed the line there as well. But, we’ll have plenty of time to discuss about Unnamable and I expect to share further interesting tidbits about it within the upcoming weeks, so stay tuned! In the meantime, we have this lovely teaser online with all kinds of cryptic things:

Of course, I haven’t forgot about my blogging weekly duties, so today I present to you The Deadly Spawn, a remarkable piece of indie filmmaking from our most favorite decade ever, the 80’s (I’m certain) and The Immortal, another arcade that made a few waves on our most favorite system ever, the Amiga (I’m positive). Hope you enjoy the write-ups and be ready for more and more. For real this time — I mean, the third or fourth time.