Comments on: Diary Of A Madman #4 http://www.slightly-deranged.com/?p=2050 Cult Cinema And Games! Thu, 01 Oct 2015 14:30:25 +0000 hourly 1 http://wordpress.org/?v=4.1.1 By: Josean http://www.slightly-deranged.com/?p=2050&cpage=1#comment-33992 Tue, 27 Sep 2011 20:36:05 +0000 http://www.slightly-deranged.com/?p=2050#comment-33992 Damn I can’t wait for this game, 2012 will be the year of the 2 adventure monsters.
Asylum by Agustin Cordes and The Witness by Jonathan Blow. Because I’m more into story and I love psychology and all that stuff I’m more interested in Asylum.

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By: Sean C http://www.slightly-deranged.com/?p=2050&cpage=1#comment-33245 Fri, 16 Sep 2011 20:54:10 +0000 http://www.slightly-deranged.com/?p=2050#comment-33245 I actually think the breathing adds to the effect the game gives. After reading this and rewatching the trailer again with the breathing more on my mind, I found that it was done very well. In fact it could even, whether intentionally or unintentionally, become a kind of trademark within the Senscape game library. Look at Silent Hill and the “static sound effects.” I think that even more so than the intense fog that is always present; the static became the game’s calling card. I know there are those that will disagree with me, but again this all comes down to which is more stimulating for the individual; an audible or visual experience. Again I’m not saying this will definitely be the case and I’m also not saying that this is even near the goal here; in fact it may be the farthest thing from Agustin’s and the rest Senscape’s minds. Just something that crossed my mind.

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By: Agustín http://www.slightly-deranged.com/?p=2050&cpage=1#comment-32663 Thu, 08 Sep 2011 20:12:22 +0000 http://www.slightly-deranged.com/?p=2050#comment-32663 Thank you so much for all your comments! As you know, I’ve been away for several days and a nice update is long overdue. I hope to catch up real soon.

Yes, the attention to detail in the asylum is exhaustive and it’s bordering the obsessive. It’s one of the reasons why the game won’t be released in 2011 and I’m really sorry about that :(

We want to give you a truly memorable experience, whatever is takes. The good news is that we’ll be releasing a playable teaser soon. Like Andreas said, it’s looks even better in reality (and he watched the game on a 13” notebook! :D)

About the breathing: thing is, I’m not too kin about having many configurable options. My view is that everybody should experiment the same game as we intended, with the obvious exception of technical settings. We’ll decide after a few more experiments, and of course after seeing your reactions to the teaser.

As always, stay tuned for a more juicy update!

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By: Andreas Baumann http://www.slightly-deranged.com/?p=2050&cpage=1#comment-31203 Sat, 20 Aug 2011 13:24:45 +0000 http://www.slightly-deranged.com/?p=2050#comment-31203 Confirmed! Asylum looks even more amazing than in the videos. Can’t wait to get my hands on it :)

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By: Imari http://www.slightly-deranged.com/?p=2050&cpage=1#comment-31156 Sat, 20 Aug 2011 00:03:55 +0000 http://www.slightly-deranged.com/?p=2050#comment-31156 I watched the new videos on YouTube, Agustin, and was really excited to see the character interaction. (What a great character.) I kept freezing the screen to get a better look at him. Hanwell is already creepy enough, so when you mention nighttime scenes, I wonder if my nerves can stand it. :P

BTW, you really have no reason to worry, the movement through the halls is very, very fluid and the artwork is completely amazing. The music and background sounds also add greatly. Three minutes into this game and we’re going to be exploring and worrying about the crazies. Nobody is going to be thinking about movement.

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