Who Am I?
Well, since you asked: I spent my entire childhood playing games like Zaxxon and Jumpman. Then, I discovered adventure games with King’s Quest and the entire Sierra catalogue, which changed my life forever. In fact, I started working in the game industry as an adventure game journalist. While I didn’t write that many articles, the few ones certainly made a splash — when they were flushed down the toilet. A bit later I worked as the designer and programmer of the Scratches horror adventure in Nucleosys Digital Studio, which was based on a very weird dream I had as a kid, product evidently of the vast amount of horror movies I was watching at the time (see below). It was an amazing experience and the game was very well received and even won a few awards. It still enjoys quite a loyal following to this day.
Recently, I was involved as the director and designer of a large educational adventure project in Argentina. The game was called (literal translation) Risk Profile and was also very well received in the country. It was commissioned by the federal tax agency (seriously) and the educational angle was just as important as its entertainment value. I dare to say it was one of the largest adventures of its kind, with well over 80 scenarios and 50 characters. Unfortunately, the game was never translated to English.
I’ve also been into horror and cult movies for as long as I can remember: the very first one I actually saw might have been a Friday The 13th or House By The Cemetery at the tender age of 7 (it was my mom’s fault). Trust me, I’ve seen quite a lot of this crap since then and always enjoyed discussing it.
So there you have the main reasons behind this blog. I’m very much looking forward to sharing with you these seemingly trivial things that still are so important in our lives.