Hhmmm, Viper. Better than grog!

March 9th, 2010

No, that’s not Torgo, he’s the protagonist of this week’s movie pick. A movie that does justice to the title of this blog and the mere act of watching it will officially turn you into a weird person. Folks, today I introduce you to Street Trash, one hell of a crazy journey to the dark side of the 80’s.

Sam Suede Returns? Yawn.

March 4th, 2010

If by chance you were on Twitter today you probably heard about the relaunch of the Sam Suede project because, honestly, I hardly saw the news anywhere else. Those of you with good memory will surely recall this game that was previously announced back in 2006 and would have meant Al Lowe’s big comeback to the game industry. By the way, if you don’t who Al Lowe is or never heard about Leisure Suit Larry you should probably stop reading this blog. Like right now.

So, Al was a co-founder of iBase, the former company in charge of Sam Suede which went bankruptcy shortly after its announcement. The game was billed at the time as an “action comedy” title and, while it wasn’t the flaming return to the adventure genre we were all expecting, it was simply good enough to hear that Al was back in game development. Unfortunately, he doesn’t seem to be involved with this new incarnation of Sam Suede, which is kind of disheartening to say the least. Four years ago the sole mention of Al’s involvement with this project was huge publicity – in fact, it was the biggest selling point of the game. However, Icarus Studios, the new developer behind Sam Suede, is not even crediting him as one of its original creators. You’re not supposed to do that kind of thing.

But don’t fret! You can still get your share of good ol’ Al Lowe — sort of. He’s been running for years the Cyberjoke 3000 mailing list which is more or less the ultimate collection of jokes ever. I swear, he’s shared more than 5,000 jokes over a decade without a single repetition. Even better, his iPhone app is a must if you happen to own the ubiquitous device. It’s basically the funniest Cyberjokes condensed into this handy app with a slick interface and told by a professional comedian. I often have some business to attend and find myself stuck in long waiting lines. Since I can’t play games in those situations and the mood isn’t proper to listen music (yes, I’m weird) I fire up Cyberjoke 3000 and listen to a few ones. There’s well over a hundred and I still have a long way to go. It’s like having this tiny secret friend in your pocket that you can ask to whisper funny jokes in your ear whenever you need to. In the end, this app has become as useful as the maps or the calculator.

Anyway, this bitter news was a huge letdown. What seemed like a great morning turned into a really lousy day. I sometimes hate this industry.

“Can You Dig It?”

March 2nd, 2010

Another big write-up today, at least for what I had in mind for this feature, and this week is the turn of The Warriors… as if the weekly pick wasn’t already eclectic! Make no mistake however, just ignore the Rockstar game and be sure to see one of the greatest cult movies ever.

Also, I’ve been interviewed by Gnome’s Lair and they must have given me some strange beverages because I spilled the beans about a very secretive new adventure game. It’s right over here.

“Jessica, Why Have You Come Here?”

February 23rd, 2010

And this week we’re featuring Let’s Scare Jessica To Death, a movie that is every bit as imaginative as its cool title. It’s really amazing, one just needs to dig around a little to find long overlooked gems such as this one. Sometimes I get a tickling sensation in my stomach when I think about all those great movies left to discover.

Blogs Ahoy And Then Some!

February 16th, 2010

We had one of those rainy Mondays today that always tend to make you feel all sad and melancholic. I’m not sure what’s the deal with rainy Mondays really but they’re definitely more poetical than, say, rainy Wednesdays or Thursdays. Not to mention rainy Sundays which seems totally paradoxical. Is it because it rhymes better? Or maybe it’s that Carpenters song…

Anyway, I know you have already bookmarked Slightly Deranged as your homepage by now and you’re visiting it every hour, but you should go out there and meet other blogs too. You wouldn’t believe the incredible communities of such talented people that lurk behind the seemingly endless tides of nonsense that wash over the internet day by day. It almost makes me feel guilty.

First we have Gnome’s Lair, a sweet blog about gaming in general with a strong focus on retro and indie games. Heck, it has a tag for “ZX Spectrum” which makes it an instant bookmark in my book — I mean, my browser. The content is excellent and features posts that feel fresh and insightful. It’s well worth a visit and even a permanent stay!

Next is A Hardy Developer’s Journal created by a guy that (surprisingly) is called Igor Hardy. This is an invaluable resource for developers and fans of indie games alike, although they do cover some well-known titles. It’s often updated with reviews, interviews and articles (really good articles) about game design. It focuses on adventure games so this is another one I keep close to my heart.

Finally, The Armchair Adventurer is a newcomer to the block and this is from a guy that is hopelessly enamored with the sounds of a PC speaker. I’m sure you must be familiar with this sentiment (I know I do). There’s not much content yet but the very first article features one heck of a rare text adventure which makes it an instant win in my browser — I mean, my book. Blocky screenshots included. Looks like there’s an upcoming interview with Al Lowe here, so you’ll want to keep an eye on this one too!

In other news, I should also mention while I have the opportunity that our movie of the week has been updated as usually with its share of screen captures and video clip, and today we got pirates… in space… among lots of other things. In fact, it basically feels like watching four movies in one. You name it, and I’m sure The Ice Pirates will have it!

Allow me to finish this update by bringing your attention to this incredible offer of indie games: Machinarium, And Yet It Moves, Auditorium, Aztaka, Eufloria and Osmos at $20. That’s six good games (at the very least) for twenty lousy bucks. Keep in mind that Machinarium alone usually costs that and is well worth every penny. While I still have to play Eufloria, all the other games are great, especially And Yet It Moves which is a surreal puzzle/action game of sorts with an amazing grunge presentation. I doubt I have to say anything about Machinarium itself other than it’s one of the most breathtaking games released in quite some time – you won’t be able to tell just how artful games can get (in the good way) until you have played Machinarium. The offer ends this Friday so if you’re even remotely interested be sure to check it out soon: The Indie Bundle.

It’s THEM!

February 9th, 2010

Something commonly referred to as “life” got in the way yesterday and held me back from updating. But don’t panic! Our weekly pick is up and it involves ants. Lots of ‘em. In fact, Phase IV is the best ant movie ever made because it takes ants to the next level — literally. If you know the movie already then this is a great opportunity to relive it, and if you never saw it, well, that is why you’re reading this blog in the first place.

This House Is No Longer Clean

February 2nd, 2010

It wasn’t my intention to post the news to ease down with the obituaries (lots of cult celebrities have been passing away lately!) but I was appalled to find that the recent death of Zelda Rubinstein went mostly unnoticed. You might remember her as the great Tangina from Tobe Hooper’s seminal Poltergeist (although it was practically a Steven Spielberg movie). She died at the age of 76 after a month of battling poor health, which she had been dealing with for years. Poltergeist remains easily one of the scariest movies ever made and the performance of Zelda was hands down unforgettable (you could say she singlehandedly saved the sequels too). Zelda was a strong activist for safe sex and HIV awareness as well, something that she openly acknowledged didn’t help her career. Recent appearances included the utterly good Behind The Mask and Southland Tales. R.I.P. Mrs. Rubinstein.

iPhone News Roundup Pt. 1

January 25th, 2010

Are you still there? Updates to the blog have been admittedly slow through January (with the exception, of course, of the weekly movie which I always diligently post) but this is about to change as I’ve been preparing lots of content to satisfy your lust for all things cult. As a matter of fact, we’re starting this week with some lengthy updates. You might want to check out the classic movie being highlighted today along with the classic clip already available in the YouTube channel (approach with caution). Also, in case you haven’t noticed, our Facebook page has surpassed 500 fans over the weekend, which is pretty cool if you ask me. Barely two months after it was announced and this blog is already quite popular! I tremble to think what the future might bring. Seriously, thank you all for your support, it’s really great to have you there… wherever you are.

Now for todays update, many hopeless geeks such as yours truly are readying up for the announcement of the mythical Apple Tablet (iSlate? iGuide? iPad?) this Wednesday. I don’t know about you but I’m nervously giggling in anticipation. I honestly think it will change everything in the same way the iPhone did (you naysayers have to admit it already). Why should readers of this blog care, you say? A while ago I was hailing the iPhone/iPod Touch as the platform of excellence for retro-gaming and it kept getting better such as todays post will illustrate. Nobody knows why but it just happened: if you love vintage titles or adventure games, the iPhone has become the only handheld you should consider. Similarly, I predict that the fabled tablet with its allegedly 10” screen size will become an even stronger device to play retro games on the go. My reasoning? It’s about the perfect size for them. While the iPhone has its good share of classic games, it can be admittedly difficult to control some of them with precision. Remember these ports were designed with much larger screens and different interfaces in mind. On the other hand, the 13” size of many netbooks feels right, if a bit too large. I’ve been playing many old games with this size recently and graphics do tend to look blocky and dated. However, even a prehistorical resolution of 320×200 should look reasonably good on 10” screens and still feel comfortable enough to play perfectly fine. Coupled with the soon-to-be-ubiquitous touchscreen and Apple’s friendly app publishing scheme, this will surely mean much more ports. More specifically, I believe the 10” touchscreen will be the ideal way to play past adventures which could mean a full-blown revival of the genre. I’m most definitely excited!

Anyway, this part of the update deals with iPhone ports (obviously). First, and most importantly, is the fresh release of Broken Sword, a game that shouldn’t need any introduction. This adventure, Revolution’s follow-up to Beneath A Steel Sky (also available in the App Store), was hugely popular back in 1996 and clearly remains so in the actuality, spawning three sequels, one fan-game and recent Nintendo DS and Wii ports, from which this iPhone version happens to be based on. Broken Sword has been updated with lots of new content (supposedly adding up to 20% of gameplay), new cutscenes and revised graphics. The interface has also been adjusted to feel right on the smaller screen, just as in Beneath A Steel Sky, with great results. Personally I’m not too crazy about the new character portraits but I can live with them.

Next on my list is Dragon’s Lair. I don’t believe I need to say anything about the game itself other than it has become an iconic arcade of the 80’s and still is amazingly fun to play these days. Granted, the gameplay is downright dumb but there’s a certain something about Dragon’s Lair that is extremely appealing and satisfying (possibly the notion that you’re truly taking part in a cartoon film). The iPhone port is flawless and the game has never played or seen better – I’m not kidding, the port seems to be a direct conversion of the Bluray release. It just looks drop-dead gorgeous with smooth animations and bright colors. This is clearly a must-have if anything for its nostalgia value.

Among the same lines is Cobra Command, yet another laserdisc arcade of the 80’s in which you pilot a battle helicopter through several thrilling situations. The gameplay was slightly more complicated than Dragon’s Lair, however, since you could steer to avoid obstacles which added a new layer of difficulty. This conversion is also amazing, recreating the same feel of the arcade with extraordinary results.

Another recent release that got lost among the waves of apps flowing each week is The Escapee, a very faithful port from one of the last Amiga games ever developed. I believe onEscapee (as it was released in 1997) was pretty successful in the Amiga but remains an obscure title everywhere else. This is a very lengthy and well produced game reminiscent of Flashback (alright, to be fair it’s a cheap ripoff) that should be worth your attention. Keep in mind the same game is available for free in the PC, right over here.

Finally, the last port worth of mention is the C64 classic rogue game, Sword Of Fargoal. The game has been fully revamped albeit maintaining the same classic look. I had my qualms at first since I never got into rogue games that much but in the end I decided to give it a shot. It’s frankly very addictive and has a lot of casual appeal. If you never heard about rogue games before, the basic idea is to loot, kill monsters and advance through endless dungeons disregarding any potential storyline. Sword Of Fargoal exceeds in the quick advancing and simple mechanics. Also, the levels are always randomly generated so it will be a long time until you get tired it.

More iPhone updates in the second part, coming soon!

iTunes Links: Broken Sword: Director’s Cut, Dragon’s Lair, Cobra Command, The Escapee, Sword Of Fargoal.

Razorback

January 19th, 2010

As you may have noticed, this attempt to spontaneously pick a random weekly movie at the very last minute is giving me quite a headache since I’m rarely meeting the Monday deadline. I wanted to turn it into a spur of the moment sort of thing but I’ll have to go the safe route and prepare them in advance. It will be all the same to you but it deeply hurts my pride.

But enough lamenting about my limitations, this week we get a fond look back at the movie which taught us that pigs can be very evil creatures, especially the giant ones. Don’t mess with them because they will hunt you, stomp on you and probably eat you – now keep that in mind next time you try anything with ham in it.

Is It Still Monday?

January 12th, 2010

Another week, another movie pick that nearly turns into a review. Today we have a lengthy look back at The Resurrected, an excellent film based on a H.P. Lovecraft story without Stuart Gordon. No mentioning of Cthulhu either. Heresy? More like a total win!

Also, you might want to pay a visit to the fancy YouTube channel in case you missed the latest updates. Some great clips have been uploaded there, if I may say so. Particularly, a snippet from Rituals (we’re still patiently awaiting the DVD release from Code Red) is eerie and unsettling, but there are many other gems as well such as our last movie pick, The Brain (you have to see it to believe it).

I would like to take the opportunity to mention some recent crappy news: the demise of Atropos Studios, an adventure game company founded by Alkis Polyrakis, a friend of mine. Alkis is one of the true gurus of the genre, one of those guys that has really been around and is extremely knowledgeable. He first developed one of the undisputed best freeware adventures ever (Other Worlds) and certainly the lengthiest. With Atropos Studios, Alkis produced Diamonds In The Rough which easily became the most unique adventure of recent times. It has to be played to understand why, something that may prove difficult now. Alkis is selling the remaining DITR copies through eBay himself, so you may probably want to have a look if you’re remotely interested.

It’s frankly appalling to see such a talented developer being forced to shut down like this, but we can only hope this is just brief pause and Alkis will be eventually back with more original adventures.